Face Off (2011) s08e12 Episode Script

Deadly Dolls

This was a very smart direction to take it.
It's lackluster this week.
It is spot-on, perfect.
Previously on Face Off, Adam's imaginative monster brought him his first win, but Ben's design decisions sent him home, making Anthony the first returning champion to be eliminated.
Now only five artists remain, and tonight they'll toy with disturbing designs.
So scary.
Oh, my God.
But as the finale approaches, some artists will crack.
Are you talking about starting over? Yeah.
Today is lost.
Holy shit! That's it, I'm done.
It is absolutely thrilling.
In the end, only one will win a VIP trip from Kryolan Professional Make-Up to one of their 85 international locations, a brand-new 2015 Fiat 500, and $100,000.
This is Face Off.
What's up, brogan? I'm starting to feel, like, creatively drained.
I didn't do so well in the last spotlight challenge.
And we're all just exhausted at this point.
I can't stand whimsical.
We're almost done.
You're almost to the finale.
Just push through it.
A big part of the reason for being here was because of my younger brother Brent.
He has NBIA, which is a neurologic illness.
I'm trying to raise awareness, and if I win the money, I would donate a large portion of it to research for his disease.
We've got our work cut out for us.
Definitely, but we can do it.
If I'm gonna get to this finale and win, I'm really gonna have to bring my A-game.
Team Laura in the finale.
Top five and Team Laura in the finale.
We walk into the Bob Baker Marionette Theater, and I'm so excited.
I love the energy of puppets, and I think it's so cool to see all the different marionettes, and I can't wait to hear what our challenge is.
Hey, guys.
- Hey.
- Hi.
Welcome to the historic Bob Baker Marionette Theater.
Bob Baker was a legendary puppeteer and marionette maker who spent a lifetime creating incredible pieces to appear alongside some of Hollywood's biggest icons, like Judy Garland and Elvis Presley.
His work has also appeared in major motion pictures, like Close Encounters Of The Third Kind and Addams Family Values.
It's pretty amazing, huh? Oh, this is awesome.
This enchanted setting is the perfect backdrop for your spotlight challenge, because this week you'll be creating and original character inspired by a classic doll.
I'm pretty positive that this is gonna be another whimsical challenge, so I'm worried.
I have brought seven classic dolls for you to choose from.
However, before you make our choices, there's something else you need to know about the dolls.
Of course.
Not all cultures consider them child's play.
That's so scary.
Oh, my God.
This darker side of the doll world has led to some iconic horror films, like Poltergeist, The Conjuring, and of course, Child's Play.
So for this week's spotlight challenge, you won't be creating something happy and pretty.
_ You'll be creating an evil, demonic doll character inspired by one of these dolls.
Oh, God.
Logan, you're up first.
Voodoo doll.
Ventriloquist.
Baby.
Porcelain doll.
The ragdoll.
Oh.
This is so creepy.
Now, I want you to make sure that you tap into the colors, materials, and cultural history of your dolls for inspiration.
See you guys on the reveal stage in a few days.
Have fun, and good luck.
Bye.
I'm actually pretty excited.
This is pretty fun.
I picked the baby doll, and I decide that my character is used for religious practice.
When a human touches the baby doll, that human's life-force is sucked into the doll.
I come up with this doll face that's cracked open, with a tentacle monster on the inside of it.
I actually had a porcelain doll when I was a little girl, so this is bringing back a lot of memories.
I think a good way to make this doll really creepy is to make it appear broken.
I'm going to keep the classic porcelain doll shape of the face, but then add a lot of cracking texture.
I'm pretty excited about this concept.
I picked the voodoo doll because there are certain elements about the voodoo doll itself-- the stitching, the burlap-- that are very unique as opposed to the other dolls.
I decide that my character is a child who was tortured with a voodoo doll relentlessly, to the point where it started to transform him physically.
So I'm turning a man into a doll.
I am so excited.
I picked the ragdoll.
I decide that the family dog took this ragdoll out in the rain, ripped it up, then the little girl brought it back into the house.
And it's soaking wet, and it starts to mold, and it's slowly killing the family by releasing mold spores.
Oh, God, it's so creepy.
I picked the ventriloquist dummy just 'cause I've always been kind of creeped out by it since I was little.
My concept is that he was carved out of a sacred tree by a witch to be her minion.
So I want to incorporate wood texture into the sculpt, try to figure out how to get a rigid jaw piece to get that flapping motion.
All right, guys, let's head back to the lab.
We have five hours in the lab today, and my priority is not even to think about the face.
It's just to get the chest done.
There's no exceptions.
Since I'm creating a ripped-fabric look, I need to find something that will give it that fabric texture.
And I see crepe wool, which is used for hair work.
That'd be neat.
It's exactly what I want to sculpt, so I'm not gonna sculpt it; I'm gonna mold it.
What are you trying to do? I'm making a mold of this texture, so then I can put the clay in it to get the fabric.
Oh, yeah, yeah, okay.
Once I have my mold, I roll out the clay into little logs, and I press it into the mold, and then I just pull them apart and place it all over the chest.
All right.
Hey, Laura.
Hey, how you guys doing? I'm great.
Oh, gosh, where are the dolls? They're over in the corner there.
Oh, my God, they're creepy.
Yeah.
You excited about this challenge? Yeah.
I got the baby doll, so I came up with a story where a baby is a portal for demons to come through.
I think if you can pull this off, it'd be great.
But if everyone is just doing faces and cowls, they're gonna be able to put more time into that.
Right.
Which could make their faces and cowls look better, if you're not careful.
I understand.
I don't want Logan and Adam to lose that risk factor.
I don't want them to play it so safe that it bores everyone.
But it's getting that time in the competition where you can't have one slip-up.
I only have two artists left on my team.
I don't want to lose anyone else.
I'm gonna do a broken porcelain doll.
Oh, it's so creepy.
Once it's glued back together, the little girl doesn't want to play with it anymore, so then the cracks are now where the evil comes from.
You could actually exaggerate the head, I think, a little bit.
A little bit further? - Further.
- Yeah.
If I sculpt the head just a little bit too big for the body, that'll really help kind of sell the creepy factor.
And that's exactly what I want.
After I finish the chest piece, I run it to the mold room and start molding as fast as I can.
I need to get this done so I can start sculpting the face.
Hi, everybody.
- Hey.
- Hey.
Hi.
- Hi, Logan.
- Hey, Mr.
Westmore.
How are you? I'm essentially creating a human-voodoo doll hybrid - these will be forms - Okay.
to which I will apply the burlap where it's been infused into the flesh.
That should work very well.
When you get down to your edges here, make sure you get all those down, as opposed to getting a hard edge right there.
All right.
This baby doll is actually a portal for demonic possession.
There's something coming through the doll from hell or another dimension.
You're really going way out.
Yeah.
Be careful.
Don't lose "baby doll," that you all of a sudden wind up making a monster Right.
That doesn't really relate to what the challenge is.
I understand what Mr.
Westmore has to say, but I don't want to put a big, baby-headed doll out there.
I'd rather go complete 180 and at least make something different that stands out.
- Well, good luck.
- Thank you very much.
I selected the ventriloquist dummy.
This is actually gonna be wood grain here? Yes.
Old carved wood.
Okay, I like what you're doing with the mouth here.
Now, you can glue this down nice and tight, so when he does open his mouth, that will work the same way.
Okay.
So this is the porcelain doll.
Porcelain doll.
I'm gonna make it look as though it's broken into large pieces that have been glued back together.
You've got such a nice base sculpture going for you.
Be careful with the cracks now.
Okay.
Usually there's a major spot, and then from the place they've originally cracked from, it thins.
It's almost like a few little branches off of it.
Yep.
Now, you have the ragdoll.
What are you planning on your facial sculpture? I'm going to make button eyes, and have one here, one that kind of popped and falls.
You know what'd be interesting is to take some good-size thread and attach it up in here so it looks like the thread has actually come loose.
- Good luck.
- Thank you so much.
Good luck, everybody.
Your sculptures look wonderful.
- Thanks.
- Oh, thank you.
Thank you.
My mold's not very ready.
But if I don't get this chest done today, I will be so far behind.
So I need to open it now.
As I pull it apart, it opens nice, but then Holy shit! It just falls.
I expect to see this mold just in pieces when I lift it up.
Oh, no.
And all I'm thinking is, "That's it, I'm done.
" It's the first day of our creepy doll challenge.
And as I pull it apart, my chest mold just falls.
Holy shit! I expect to see this mold just in pieces.
But I pull it up, and the mold is thick enough where it was able to take the blow.
Wow.
How did that not break? It has a slight crack in it.
But then I realize it's supposed to have that distressed look anyway, so it's okay.
So what are these gonna be? Burlap.
I think it'd be much easier to lay the burlap over the top, instead of sculpting the burlap.
I essentially need to sculpt in basic forms on the face to represent burlap.
And I'm usually very receptive to Rayce's inputs, but he's got his own aesthetic; I have mine.
It's not that I'm trying to, like, totally disrupt your design.
It would actually be more realistic.
All right, are you talking about starting over? To do that, yeah.
Ultimately, this is my project.
This is my character.
It's my responsibility and my burden.
Rayce is my coach.
But he's been right repeatedly.
So this is challenging.
That's looking better? Yeah, I think that's great.
Looks like you're in a good direction.
Have fun.
See you.
See you, guys.
- Later.
- See you later.
- Bye.
- See you.
One hour.
I know I want to distort the human face a lot.
I'm just worried about pulling it off in a way that doesn't look goofy.
I'm just starting to take into consideration how to turn up the flow and go in and out of the pieces of the face.
I really love it.
Day one is winding down.
Finally I realize that I originally had liked my plan.
I just needed to execute it better.
There's no point in wasting time or crying over it.
And I tear the clay all the way off to essentially just reset.
This is not a great way to start out the challenge.
I look around, and I see a lot of progress everywhere else, and zero progress on my face.
That's time, everybody.
Today is lost.
And for the first time in the competition, I'm leaving the lab without being satisfied.
And that worries me.
It's too close to the finale to be going home.
Morning! Good morning.
It's day two of our creepy doll challenge.
We have 9 1/2 hours in the lab.
First thing that I need to do is finish both of these sculpts.
What I'm gonna do is have these little cracks in certain areas.
Cool.
I start adding really small, fine cracking detail, as if it's an infection that's spreading.
I'm really happy with the way things are looking, but I do need to get into the mold room about halfway through the day to make sure that I have enough time to get both of the molds ready for foam.
So creepy.
So you started over.
Rayce notices that I've removed the entire face.
What made you start over? I think I threw clay on too fast, and it just didn't look right.
I'm gonna start with a foundation.
Then, on top of that, I can build detail.
It's more authentic that way.
I need to more deliberately lay down the seams, you know? I'm a little shocked, but I actually really like the idea that Logan decided to start from scratch, because now he's going to be able to put in some more anatomically correct forms, and I think that the burlap's gonna lay over those forms better.
If you go too far with the texture It might come off as, like, a wooden It will come off as, like, a tree-type creature.
In order to give this cowl the appearance that it's made of wood, I start sculpting lines on the side of the back of the head.
I've never sculpted hair before.
And I've only just now sculpted wood texture.
So I'm trying to do two different things that I've never done before in one sculpt.
It's a little more difficult than I pictured.
This wig is the ugliest wig in the wig room.
I'm going to create a jute dreadlock yarn wig.
I take a hideous blonde wig, cut off the top, pre-cut some jute, and I start gluing it down, and then I start to unravel the jute to break it up and give it more of a distressed look, but it's taking forever.
Is there a power tool or something you could use to create it? Laura suggests that I start sanding it.
It's working beautifully, and it's taking a lot less time.
I'm looking at Adam's sculpture, and there are some things that are just really throwing me off.
I think it would be wise to bring out some of the doll.
I'm trying to get away from this person in a doll mask as much as I can.
I'm just really concerned.
He could save this in the paint, but I'm really worried.
You just want to be careful with going too extreme.
Rayce just keeps telling me that I may be sidestepping the challenge and not going "doll" enough.
I am going really big on this, and standing out could put me on bottom.
I just don't want to put a big baby out on the stage.
But now there's this nagging worry.
I could be just fucking this up.
I don't have time to deal with this, but at the same time, I do know that if it's not up to par with everybody else, it could send me home.
I'm just getting frustrated at this point.
I'm completely lost with my concept.
I'm worried about him not reading "doll" enough.
It's day two of our creepy doll challenge, and Rayce is a little worried that I'm not going "doll" enough and that my character could send me home.
Rayce is right.
It is really pushing the boundary of what this challenge is.
But in this competition, it's more than just addressing the challenge.
It's showing who you are as an artist.
And I'm all about pushing boundaries.
I love looking different.
So I decide to just embrace this opportunity and go out of the norm and just have fun.
So I'm just moving forward.
All right, I'm gonna let you go.
- We'll see you, good luck.
- See you.
Thank you much.
See you, guys.
Have fun.
For my voodoo doll, I think it'd be neat if there was a pin going through him entirely.
I think that gives a more interesting silhouette.
But I need to find the lightest weight materials possible to make this pin.
I find small-gauge armature wire, small foam tubing, and actually a clown nose made of foam.
I glue it down and start painting.
I think it will definitely sell the voodoo doll part of it, as opposed to just a burlap doll.
So I think that's something that has to be a part of my character.
Really like that.
Thanks, man.
Kind of want it.
My plan for the wig is to do a hairstyle like a porcelain doll with the big curls and just really try and make this wig as messy and dirty and ugly as possible, but still kind of fitting that doll character.
Sick.
We have less than an hour, and I make flat mold specifically for the shoulder that matches up with the top of the chest piece, and I have to get these done.
Oh, shit! I just cracked my mold.
The most important flat mold completely breaks down the center.
I literally do not have time for this, so I'm just gonna scrap it, but it's not good.
Shit.
That's time.
Now I don't have that piece.
I have to figure something out during application.
I don't feel good, and it sucks.
It's application day for the doll challenge, and we have four hours in the lab and one hour at last looks.
Pretty decent.
The first thing I do is look at my foam pieces.
The edges around the eye are great, and for the most part everything else is.
Like, the wig's gonna cover all this anyway.
The edges are nice and thin.
Ew.
Ew, Darla, that's sick.
But if those cracks don't stand out, then it's kind of a wasted effort.
So I need to get these pieces applied quickly so that I leave myself a lot of time for the paint job.
How are you? - How you doing? - I'm good.
Good to see you again.
So you're a demonic porcelain doll.
- It's going to be awesome! - Yeah.
I'm pre-painting the face piece, and the details are coming out.
The tentacles look nice and slimy.
I'm also applying a black mesh screen around one eye.
This allows her to see through it, but because there's no light inside, it just looks like an empty socket.
- Is that comfortable? - Yeah.
I apply the face to my model.
It's actually fitting really well.
I still have to make the doll face read more "doll face.
" But it's looking to be a promising character.
I need to start working on this paint job.
Because this is a doll that's supposed to be from the 17th century, I need to make sure that this looks very, very old.
It looks like old paint, right? Right.
If you find the place that just doesn't have a lot of visual interest, just cover that up, or cover it on the top of the head.
Laura suggests I mix up some alginate and apply it onto the foam latex.
When it dries, it actually starts to crack and shrink.
And this could be a really cool texture for chipped old paint.
Even if it does fray a little bit and come up, it'll actually kind of add to the look.
I start laying in the burlap on the face.
I take pieces that are bigger than what I need, adhere them, and then trim them to sell the idea that this whole thing is stitched together.
I think it looks great.
I start sponging on a layer of pax paint that has that sort of pink, peach porcelain color to it.
And once I get the base layer of pax on, I use a wash of alcohol-based paints that I've thinned down so it's very watery.
I brush this color over the cracks, and then I use a sponge to wipe away any of the excess.
This is a little bit of trial and error.
But now that I've got the hang of it, I'm just gonna go to town with this.
- That's really cool.
- Thank you.
That's a nice effect.
Because I scrapped the shoulder, I need to figure out what I'm gonna do instead.
So I decide to use cotton to fill it in, because it's so much of a gap.
And I add thread to the edges so it looks like the doll has been ripped apart and all the stuffing is coming out.
So now it looks like it's a complete character.
I start to airbrush a mocha-brown color into all the creases, and I start dry-brushing with a highlighted color.
I've never done this type of paint job before, so it's definitely something new to me.
But it's starting to look pretty cool.
You have to take many steps back and squint to make sure that's not looking muddy.
Overall contrast, you need to bring this chest out.
You'd want to go in with the blacks and spray it, though, first.
Rayce is trying to explain to me what he thinks would look best, and it's just not sinking in.
You're throwing a lot of things at me.
What are you thinking I'm supposed to be doing right now? I mean, I can't even think about what I would be doing by myself.
Now I'm doubting myself.
It's stressful.
Ten minutes.
That's time, everybody.
I am nowhere near proud of this piece.
I still have to work on the eyes and do a whole lot of work to the mouth.
I could be screwed.
This is probably the most I've ever had to do in last looks.
I have to finish puppet paws, apply a face, apply a wig, and just finish the makeup.
I'm sweating bullets.
It doesn't look good, and I'm desperately trying to fix it.
I start with giving some depth to the eye, and then I'm going to be painting for the entire hour.
Okay, keep your mouth closed for a sec.
I still need to attach the doll pieces, address the back of the neck, address the front of my model's neck, airbrush everything, and tie it all in together.
I've got a bit to do.
I'm just scatterbrained right now.
Luckily I got done with my paint job, so I'm really able to focus on detail work.
Perfect.
I need to make sure this paint job really pops.
Not having the finishing details can send you home at this point.
Ten minutes, everybody.
That's time, everyone.
I take a step back and look at the makeup, and the paint job is not exactly where I want it to be.
I think it looks a little too muddy.
So I'm nervous about this.
Welcome to the Face Off reveal stage.
As you know, one of you will be going home tonight.
But before we see your creations, let's say hello to our series judges.
Glenn Hetrick.
Good evening, guys.
Good evening.
Ve Neill.
Hi, everybody.
Hi.
And Neville Page.
Hello, everyone.
Hello.
And we are very lucky to have a special guest joining our panel tonight.
He's a true Hollywood triple threat-- writer, director, and producer-- and it just so happens that he created the most iconic evil doll character in film history, Chucky.
Please give a warm welcome to Don Mancini.
Thank you.
Thank you guys so much for having me.
It's really exciting.
Don Mancini created Chucky.
Out of all the demonic dolls, he made the most demonic doll.
It's awesome.
I hope he likes mine.
Thank you so much for joining us tonight.
I'm thrilled to be here.
This is exactly in my wheelhouse.
I'm really curious to know what you think it is about Chucky that has resonated so strongly with audiences.
There's something almost primal about a creature that looks human but is not quite.
I think that's the essence of it.
All right, well, you ready to see what these guys have come up with? Definitely.
Me too; let's do this.
Julian, you're up.
It's really creepy.
It's just up to the judges at this point whether it's enough.
I think I did a good job.
He's a scary character.
I'm definitely happier than I thought I was gonna be.
I'm thrilled.
She's so creepy.
This is definitely my favorite makeup that I've done in this competition.
I really love my character.
She's creepy, definitely has an impact.
Everything turned out exactly the way I envisioned.
So I'm proud of it.
All right, judges, why don't you go ahead and take a closer look? It reminds me a little bit of the zombies from John Carpenter's movie The Fog.
I wish that the hair and the skin differed in tone.
I just wish all the tones had a lighter range.
It does read wood grain, but there's almost too much of it.
It's kind of Chucky-esque, isn't it? With the stitching and the raw eye.
This is awesome.
I almost wish there were a few more of them.
But I love it.
It's a simple solution that really helps to convey the inspiration for the makeup.
Jeez! No, thanks.
These cracks are so well rendered.
It really looks like porcelain.
Phenomenal.
She did the wig really well.
Just looks like a filthy, dirty hair that a child's played with forever, you know? Thank you.
I'm kind of disappointed that this part here isn't a little bit more realistic.
It's confusing, too, as to what's going on.
These don't really look like cracks, and this doesn't really look like hair.
I have something that looks completely different than all the other contestants, and I'm worried that it's so far from a makeup that it may put me on the bottom.
Tell us who made your favorite evil doll character tonight on Twitter using hashtag #FaceOff The hollowing out of this eye, it almost comes out of, like, a bad pirate eye patch.
All I really have on stage is a cool concept, so I'm hoping that's enough.
I love that none of the facial features are addressed it's completely anonymous.
Still, the whole thing is so expressive.
I love the way that the hair affects the entire overall silhouette.
It's not just hair.
Thank you.
Okay, guys, the judges would like to speak with each of you to learn more about your work.
Logan, please step up.
Tell us how your voodoo doll inspired your creation here tonight.
He was a victim of voodoo doll sorcery, so much so that he started to become a voodoo doll himself.
Now he has this misguided sense of vengeance.
I like the overall vibe of the character.
If you integrated the magical component a little more, it would take it away from scarecrow and more into voodoo doll for me.
But I do really like the overall concept.
Thank you.
I really like this character.
You did the literal translation of the doll, but all in all, he's a darn scary-looking dude.
Good job.
Thank you.
The palette of this is really fantastic, almost like pointillistic paintings, where all the bits and pieces create the palette.
Head to toe, it's a solid, solid character.
Thank you.
I feel like some of the stitching and the raw flesh effect around the right eye reminds me of Chucky.
It reminds me of, like, Bride Of Chucky, Seed Of Chucky era.
Yeah, I dig it.
Thanks very much.
Logan, you can step down.
Good job.
Thanks.
Emily, please step up.
Please tell us about your ragdoll.
A mother made this doll for her child, and then the dog takes it outside, rips it up, and it gets all moldy and gross, and the doll gets angry, 'cause she's not wanted, and starts slowly killing the family.
She is terrific.
Thanks.
Did you lay out crepe wool and mold it? Mm-hmm.
Yeah? Really clever idea.
I think you did an excellent job, darling.
Thank you.
I think this is so effective.
The simplicity of the face, how you just have the button eyes and there's really no nose, I feel bad for her as well as being spooked.
I love it.
Thank you.
The use of the extraordinarily long dread extensions did more than just add hair.
It massively affected the overall silhouette of the character, and that is so impactful.
So I'm impressed.
Thanks.
Emily, please step back.
Okay, thanks, Megan.
Good job.
Thanks.
Julian, please step up.
Tell us about your ventriloquist dummy character.
Back in the 1600s, a witch carved this ventriloquist dummy out of a sacred tree as a demonic minion.
There's a few details that make it difficult to read easily.
I would probably adjust the wood so that it feels more wood-like and maybe less textural.
I also think a fake large sculpted eye would have sold it a bit better.
Okay.
He almost can appear like a zombie rather than specifically what you're going for.
This is effectively creepy, but there, for me, was a little bit of a dissonance there.
Sure.
It doesn't immediately convey the idea of a carved wood puppet.
Something more angular and chiseled would have helped a lot.
Also, some other tones to pull the hair away from the face, that would have helped too.
Julian, thank you.
Thanks, man.
All right, let's talk to Adam.
Tell us how your doll inspired your work this week.
When someone touches the doll, their soul is sucked in as this stark, elemental, greater being comes out.
It's just too big conceptually.
I'm just not sure that it's that appropriate for this specific challenge.
I agree.
The remainder of the doll, the portion of the doll that we still see, that should have really looked like a rubber doll.
And I also think that these big gaping holes around the eyes do not read "doll-like" either.
You didn't quite get to the doll zone for me today.
Okay.
You have to be a little bit more conscious of what the physical parameters are of plastic being stretched by a demonic entity.
And I think that's what's missing, is the animated quality of what has happened to this.
Adam, please step back.
Darla, please step up.
Tell us about your concept, please.
She was a little girl's doll.
The girl dropped her, and she broke.
So she cast it aside, and the doll found this enchanted mirror.
She uses the mirror to attack people that are looking in other mirrors.
She's amazing.
Thank you.
This captures what is fundamentally most effective about the living doll concept and why it's so primally frightening, because it's so freaking disturbing.
Congratulations.
Thank you so much.
You've managed to get the proportions so doll-like, and the head is creepy and swollen.
It is absolutely thrilling.
Thank you so much.
I love the sheen on the skin.
The paint job up close is spectacular.
I love the dark sockets.
It just gives it that spooky look.
Holy cow, dude.
I don't know how you did it.
It's amazing.
Thank you.
Darla, please step back.
Thank you, sweetie.
All right, thanks, guys.
Please head back to the makeup room while the judges deliberate.
All right, judges, let's talk about tonight's evil dolls.
Why don't we start with Logan's? It was a guy turning into a doll.
He should have just said it was a doll.
Right.
I really did like the complex colors.
There was purples, and there was pinks.
There was a variety that made one harmonious palette.
All right, let's move on to Emily.
I love that simple face, but so much emotion really comes across.
I love characters where you can see the broken heart inside the monster, and I feel that she really accomplished that.
How she laid those buttons falling off and the eyelashes, everything was just so beautifully done.
All right, judges, let's move on to Darla.
The porcelain and the cracks were all weathered with really nice yellows and browns to stunning effect.
That character is so creepy, so spooky, so beautiful.
That could have gone on camera right now.
It's an incredibly effective evocation of the living doll concept.
All right, judges, let's move on to Julian.
It's a good idea to have it be so old.
It takes it out of the expected.
But I don't think he applied the right sculptural and painting techniques to give it the clarity it needed to tell his story.
It needed some paint that was once there that has weathered off.
Exactly, like whitewash, like, chipped away with darker tones underneath.
That would have been awesome.
Shape-wise, it just didn't work for me.
All right, why don't we move on to Adam.
I just really appreciated the originality of that idea, of a doll possessed.
But the fact that he left one human eye in there and blocked out the other one, that made no sense to me.
I couldn't agree more.
It looked like what it was, which was a piece of cloth stretched across the hole.
It was so contrived, it didn't communicate the story.
All right, judges, have you made up your minds? We have.
Okay, let's bring them back out.
All right, Glenn, tell us about tonight's top looks.
Emily, you made such clever choices with your materials and concept this week, and we thought that they complement each other beautifully.
And Darla, you nailed the shapes of the face, and the paint job looked like real cracked porcelain, even up close.
So who is the winner of this challenge? The winner of tonight's challenge is So who is the winner of this challenge? The winner of tonight's challenge is Darla.
Thank you.
People at home may not understand how technically difficult it is to pull off that kind of sculpting and painting.
Those shapes and textures are really tough.
Unbelievable work this week.
Thank you so much.
I'm so excited to win this challenge.
This is a really important time to be winning challenges.
It just gives me that extra spark.
Darla, congratulations.
You and Emily are safe.
Logan, you are also safe.
You can all head back to the makeup room, along with your coaches.
- Good luck.
- *** Unfortunately, that means the two of you are on the bottom this week, and one of you will be going home.
Please step forward.
So, Glenn, tell us about the bottom looks.
Julian, you definitely captured the doll in your makeup, but the shape of your face and some of the painting techniques soften the overall image.
Adam, love that you think big-picture, and while the faraway read was really good, there were just too many things that didn't quite come together.
So who's going home tonight? The person going home tonight is Adam.
You have given us some insanely cool concepts this season.
But this one was just a little too far away from this week's challenge.
It's all good.
Adam, I'm so sorry, but you have been eliminated.
That means, Julian, you are safe this week and can head back to the makeup room.
Adam, I'm really sorry to see you go, but where you're going is probably straight to work, because you're a very employable guy.
Thank you.
Adam, it's really been great having you here with us.
But if you'd please head back to the makeup room and pack up your kit.
Thanks.
Good luck.
I really just wanted to show people my designs, and I did that.
They didn't like baby arms.
I have no idea what's next, but I got affirmation I can make monsters.
I'm really impressed with everything you did.
I'm so thankful for this opportunity.
I've had such a great experience and I've done so many amazing things on the show that I can't wait to see where that takes me.

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